Contents • • • • • • • • • • • • • • • • • • • • • • • • • • • Advice After installing the plugin, I found an unmarked, unnamed shrine SE of, just North of a line joining and. It was there that I got the new topic of 'Prophet'. There are three people present;, and. I'm not sure if the shrine is definitely part of the patch so I'm not going to put it straight onto the page. I'm not even sure this is where it should go! Can anybody confirm and advise? — Unsigned comment by ( • ) on 7 December 2006 Well, considering that the NPCs don't have articles on the UESP, they're almost definitely new, so I would assume that the shrine is new as well. -- 16:52, 7 December 2006 (EST) Sounds to me like you found the, which has already been added to various plugin pages (although minimally); you can check its location on to be sure. Also, I'm guessing one of the NPCs you mention is actually. It never gets a map marker, but you are pointed to go there later during the Knights of the Nine quests. I'd say it doesn't really belong on the Pilgrimage page; it sounds like it's just a random way that you can happen to find out about the quest, but it's not the shrine's primary purpose (nor the easiest way to find out about this quest). -- 16:56, 7 December 2006 (EST) A little confuzzled So I've done the pilgrim thingy of going to all the nine Wayshrines marked out on the map and went to a chapel and prayed at all of the. Oblivion -Knights of the Nine DLC. Activate each wayshrine. Locate Stendaar north of Leyawiin. Locate Mara west of Skingrad. At a minimum they should fix the bug that makes traveling to player housing activate the wayshrine cooldown for a massive price increase. For those who complain about the cost of travelling from one's home - that might be located in a remote place - I would say, get the Mara's Kiss Inn (free) room and port from any. What it now is called. Anyways I followed the walkthrough here and it tells me to go to a Wayshrine again? So I thought to myself 'Okay.?' And I went to the wayshrine of Akatosh. Nothing happened. I went to sleep. Nothing happened. What do I do now? I also have about 5 in fame. Does that affect it? --| [[User_talk:Jojje|Talk]]]] 15:51, 9 January 2007 (EST) Fame doesn't matter at all for this quest, just infamy. If you have collected any infamy, you have to visit all nine wayshrines again after the last time you gained an infamy point. Also, have you visited the prophet and gotten the pilgrimage quest to appear in your journal? -- 23:46, 9 January 2007 (EST) No, I don't have any infamy points. Yes, the quest is in my journal, and I've met, but not Lathon. --| [[User_talk:Jojje|Talk]]]] 00:23, 10 January 2007 (EST) It sounds like you must have missed a wayshrine for at least one of the nine divines. All wayshrines that you visited since receiving the pilgrimage quest will be recorded in your journal with quest updates (e.g., 'I have prayed at the Wayshrine of Akatosh'). Check which of the nine is missing and visit a wayshrine for that divine. -- 00:45, 10 January 2007 (EST) That's wierd. Nothing showed up for me when I prayed at the wayshrines. Just the original 'Pray at my chapel altars to recieve my blessing' things. --]] 01:06, 10 January 2007 (EST) At the moment you activate the wayshrine you should get the standard 'Pray at my chapel altars' message. If you're at least at stage 10 with the pilgrimage quest, you should then shortly afterwards get a quest update. Maybe you haven't spent enough time talking to the prophet. You have to go through a few dialogues with him, enough to get the quest update 'I've spoken to a mysterious Prophet, who told me that in order to seek the Relics of the Crusader, I must first do a pilgrimage to the Wayshrines of the Divines.' -- 01:42, 10 January 2007 (EST) Maybe I can help: What is the name of the quest in your journal? -- 08:59, 10 January 2007 (EST) Maybe this can be helpful: I was noticing a similar problem, in the sense that no message such as 'I've prayed at the xxx altar' was popping up after praying at wayshrines. By doing a quick research I found out that this could be due to conflicting mods, so I used Oblivion Mod Manager to modify load order and have Knights mod loaded last. This fixed the problem. — Unsigned comment by () on 31 January 2007 Is there a way to start this quest on the xbox 360? I'm just wondering thats all.-- 18:56, 24 February 2007 (EST) Yes, but you have to be connected to XBOXLive to download the downloadable content -- 00:18, 25 February 2007 (EST) Cool thanks and I'll get lots of microsoft points then.-- 01:23, 25 February 2007 (EST) u can buy it at a store with the shivering isles. Cheaper and a better deal 21:54, 16 September 2008 (EDT) Shrine of Mara The Oblivion Gates destroyed it and I cant finish the quest. What shoud I do? — Unsigned comment by () on 15 May 2007 There are three different wayshrines to Mara, and only one of them has any chance of being destroyed by an Oblivion Gate. So just go visit one of the other two wayshrines. They're all listed. -- 11:58, 15 May 2007 (EDT) Even if the shrine has been destroyed, you should still find the activatable part of it stuck into the ground somewhere nearby. The shrines still work, even when a gate has spawned in them. 19:23, 15 May 2007 (EDT) Actually, the wayshrine to Mara north of Anvil is completely destroyed when the Oblivion Gate opens on top of it. It's only the wayshrine to Kynareth near Skingrad that can still be activated even after the gate has apparently destroyed it. -- 20:33, 15 May 2007 (EDT) Help I've already beaten the knights of the nine quests but my infamy went up and now i can't use the armor. I already threw away my map. I believe i have revisited all the shrines but my infamy didn't go back down. Is their any way to get another map or can someone help me? — Unsigned comment by () on 15 May 2007 The map can be found, but it shouldn't matter which wayshrines you visit, as long as it's one of each divine. 19:22, 15 May 2007 (EDT) Different poster than above, I was wondering if you can visit each wayshrine to reduce your infamy to zero without having the KotN expansion. Also, say you could, if your infamy went back up, could you do it again? 20:08, 26 July 2007 Without KotN, visiting all of the Wayshrines has no effect on your infamy, it just gives you the greater power. See the page for full information. -- 23:28, 26 July 2007 (EDT) Infamy and Dispositions I have not purchased the KotN plugin yet, so I am unable to fix this myself. I noticed that in the Notes section of the article, it is stated that the Infamy rating will affect NPC disposition even after it has been reset to 0. Could anyone be more specific on this? Personally, I am unsure of what this means exactly. Does it intend to say that NPC dispositions will remain the same (as in it will not rise) after the Pilgrimage is completed? It almost seems like it is saying that the disposition penalty will continue to be active, even after Infamy is reset to 0 (almost like a permanent 'nobody will like you' effect). Is this correct? — Unsigned comment by ( • ) on 12 August 2007 I believe it means that even after completing the pilgrimage, characters with a previously high infamy may still receive disposition penalties, and responses like 'keep your hands to yourself, you murdering bastard' or 'I've seen your kind before. You've got blood on your hands' -- 02:25, 12 August 2007 (EDT) Actually, it would be interesting at some point to document what exactly characters with previously high infamy experience after the Pilgrimage. My suspicion is that most of what occurs is based upon criteria other than infamy. For example, the two responses mentioned by Saruuk are both ones that you will hear if you have murdered people. Even though the infamy associated with the murder has been erased from your records, your character statistics will still include all of the murders. Also, there are negative disposition modifiers with many characters that are caused by being a member of the Dark Brotherhood and Thieves Guild. These modifiers are all multiplied by your rank in the guilds. So if you are speaker of the Dark Brotherhood and Gray Fox, then there are NPCs that will dislike you even if your infamy is 0. In other words, my guess is that when your infamy is set to zero, all penalties caused directly by infamy are erased. However, other related statistics such as membership in 'evil' guilds and numbers of various crimes are not altered. Therefore, any penalties caused by other aspects of your character's previous life of crime will still remain in place. -- 03:07, 12 August 2007 (EDT) Ah, well that makes a lot more sense. Thanks for the clarification, Nephele. — Unsigned comment by ( • ) on 12 August 2007 Pilgrim's Grace I traveled to the shrines to start the Knights of Nine and had completed the entire quest and still did not get blessed with Pilgrim's Grace. I earned a single point of Infamy and wanted to clear it out, so I traveled to the Wayshrines again to clear it out, still no Pilgrim's Grace. It was not granted until I traveled to the specific ones on the Wayshrine Map. Is this the way it is supposed to be? I figured it might have had something to do with the Map, but since I was allowed to start and finish the quest, I just thought that it was just some bug and I missed out on some description somewhere. Could there be some reference created to mention (after verification if necessary) that only the wayshrines on the map count towards being granted Pilgrim's Grace. 22:19, 21 August 2007 (EDT)DVSDavis There's definitely nothing about specific wayshrines that you need to visit in order to receive Pilgrim's Grace. I've done it a couple times with different characters, and I never visited the specific wayshrines on the map. Also, the scripts on all the wayshrines are identical; there is nothing that differentiates one Wayshrine to Zenithar from another as far as the game scripts are concerned. I think the only problem is that you need to have 0 infamy when you complete the pilgrimage in order to receive Pilgrim's Grace (at least once KotN is installed). If you have any infamy when you finish the pilgrimage, then it skips over the greater power and instead sets your infamy to 0. It also resets the record of which wayshrines you have visited. You then need to visit one of each wayshrine all over again in order to get the greater power (and not get any new infamy in the meantime!) -- 23:32, 21 August 2007 (EDT) Ahh, that makes sense. After my second trip around the shrines with no Grace, I just went straight into the third trip around the long way following the in-game wayshrine map (took a bit longer, but with 0 Infamy) BINGO! Thanks Nephele 00:51, 22 August 2007 (EDT) Gray Cowl Has anybody done this quest while wearing the Gray Cowl of Nocturnal? If so, does it take away the Cowl's inherent infamy? 22:57, 16 September 2007 (EDT) You can't do the pilgrimage while wearing the cowl: see and. • East from the solemn eye's shrine (East of Fort Grimwatch Wayshrine, close to the main road). • Where temple became tree-house (Southeast of Fort Grimwatch Wayshrine, in the southern part of Greenhill). • In a smoldering shell (North of Fort Grimwatch Wayshrine, within Old Town Cavern crafting camp). • Overlooking the site of the fall (West of Rawl'kha Wayshrine, southeast of Vinedusk Wayshrine). • Camped on the way to Claw's Strike (Southwest of Rawl'kha Wayshrine, next to a bridge north of Jodewood Dolmen). • Hidden by a less subtle blade (Southwest of Rawl'kha Wayshrine, near to the ayleid ruins Thormar). • Dune's arcane beacon (East of Dune Wayshrine, on the second floor of Mages Guild in Dune). • Mara's devout frets in view (North of Fort Sphinxmoth Wayshrine). • Within earshot of the cheering crowd (Northwest of Sren-ja Wayshrine, between Reaper's Henge and Dawnmead Brigand Camp). • Growling, beastly gladiators prowl (Inside Kuna's Delve solo dungeon). • Treasure of the bard's tomb (Inside Thibaut's Cairn solo dungeon). • Awash in tears underground (Inside Weeping Wind Cave solo dungeon). • Outlaws strike skooma deals here (Inside Claw's Strike solo dungeon). • The folly is in passing through quickly (Inside Fardir's Folly solo dungeon). • Moon's light reveals its secret (Inside Jode's Light solo dungeon). • Far beneath a foul manor (Inside The Vile Manse public dungeon). The Vile Manse (Public Dungeon). Rawl'kha • Arenthia • Dune • Rawl'kha • Do'Krin Monastery • Pa'alat • S'ren-ja • Vinedusk Village • Willowgrove • Fort Grimwatch • Greenhill • Hadran's Caravan • Thizzrini Arena • Senalana • Thormar • Falinesti Autumn Site • Fort Sphinxmoth • Two Moons Path • Moonmont • Selene's Web • The Vile Manse • Claw's Strike • Fardir's Folly • Jode's Light • Kuna's Delve • Thibaut's Cairn • Weeping Wind Cave • Big Ozur's Valley This is a small valley inhabited by the ogres. An ogre named Big Ozur can be found here. Achievement:Big Ozur's Bane: Defeat Big Ozur the Ogre in Big Ozur's Valley. • Deathsong Cleft This is a cleft located south of Vinedusk Village. The cleft is inhabited by the tainted plant creatures. Achievement:Deathsong Deforester: Destroy the tainted plant creatures at Deathsong Cleft in Reaper's March. • Old S'ren-ja Docks This is an abandoned pier located south of S'ren-ja. The pier is occupied by a daedroth named Ysolmarr the Roving Pyre. Achievement:Ysolmarr's Ruin: Defeat the Daedroth, Ysolmarr the Roving Pyre, near the Old S'ren-ja Docks in Reaper's March. • Reaper's Henge This is a grove north of Rawl'kha occupied by a necromancer named Gravecaller Niramo. Achievement:Gravecaller's Doom: Defeat Gravecaller Niramo and his dark daughter Varien at the Reaper's Henge. • Ushmal's Rest This is a graveyard just north of Pa'alat inhabited by the vampires. Achievement:Nur-dro's Downfall: Defeat the vampire, Overlord Nur-dro, at Ushmal's Rest in Reaper's March. • Waterdancer Falls This is a waterfall north of Moonmont guarded by the nereids. Achievement:Mercy Killer: Defeat the Queen of Three Mercies and her entourage at Waterdancer Falls in Reaper's March. • Dawnmead Dolmen • Jodewood Dolmen • Northern Woods Dolmen • The Apprentice This is a Mundus Stone found in Reaper's March, Bangkorai, the Rift, and Cyrodiil. Activating the Apprentice stone will grant you the permanent blessing of increased spell penetration. • The Steed This is a Mundus Stone found in Reaper's March, Bangkorai, the Rift, and Cyrodiil. Activating the Steed stone will grant you the permanent blessing of increased run speed. • Broken Arch This is a ruin located east of Do'Krin Monastery. The ruin contains a special crafting site, where you may craft items in the. • Greenspeaker's Grove This is a grove located northeast of Vinedusk Village. The grove contains a special crafting site, where you may craft items in the. • Old Town Cavern This is a cave located west of Senalana. The cave contains a special crafting site, where you may craft items in the. Reaper's March Lorebooks • A Looter's Paradise (Reaper's March Lore) • Cohort Briefing: Arenthia (Reaper's March Lore) • Elven Eyes, Elven Spies (Reaper's March Lore) • Litter-Mates of Darkness (Reaper's March Lore) • Master Zoaraym's Tale, Part 1 (Reaper's March Lore) • Master Zoaraym's Tale, Part 2 (Reaper's March Lore) • Moon-Sugar for Glossy Fur? (Reaper's March Lore) • The Eagle and the Cat (Reaper's March Lore) • The Moon Cats and their Dance (Reaper's March Lore) • Yours for the Taking! (Reaper's March Lore) • Soul-Trapping I: An Introduction (Dungeon Lore) • 16 Accords of Madness, Vol.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
March 2018
Categories |